The elements of cinematographic language can be used in many ways to portray a story. It appears that, over the years, many conventions have been established in different areas of cinematographic making. In this article, we aim to highlight the conventions of the science fiction genre, with a focus on the art direction of movies that portray the future. For this, films such as Ex_Machina (Alex Garland, 2014), Equals (Drake Doremus, 2015) and Blade Runner 2049 (Denis Villeneuve, 2017) are analyzed. Also noteworthy, is the feature film Her (Spike Jonze, 2013) as a work that goes against the others, which presents an approach to the future that stands out among so many other movies with scenarios and costumes similar to each other. As a basis for the research, the study of conventions by sociologist Howard Becker is used, in addition to the work by theorists David Bordwell, Rick Altman, Stephen Neale, Marcel Martin, Vincent Lobrutto, among others. Directors and their artistic departments use colors, shapes, materials, textures, and elements that have become conventions in science fiction films and few are those who dare to produce something aesthetically different.
Este trabalho encontra-se publicado com a Licença Internacional Creative Commons Atribuição 4.0.
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